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Wolfenstein 2 line reading
Wolfenstein 2 line reading







wolfenstein 2 line reading

Actually, higher means better texture quality. all four vt_pageImageSize* CVars to 16384.vt_restart - is necessary for most/all CVars starting with the prefix 'vt_' to have an effect.vt_cudaBudget (if using CUDA) - to a value below your frame time.Set to 0 or 2 (default) in case of inconvenient minifreezes. Set jobs_numthreads to 1 (for low end CPUs this needs to be turned on in-game console, or wolfconfig with it turned to read only, or in the shortcut (+jobs_numthreads 1).To turn on game mode, you need to set windowed mode temporarily. DISPLAY MODE: borderless windowed mode (posible tearing on full screen too).if you have an Intel CPU with 4 physical cores and HT and you experience lags with the variable set to 64, try setting the value to 16). set the value to no more than 8 for CPUs with 2 or 4 cores and to 16 for CPUs with 6 or more cores (e.g. VIRTUAL TEXTURE MAX PPF: 16 (0 or 1 is the fastest - but cause more texture popping, 4 may be good one, in some cases 64, in others 128 or even around 10000 ).VIRTUAL TEXTURE COMPRESSION: ENABLED (or disabled on non_Nvidia GPU, and while not exceeding VRAM).VERTICAL SYNC: OFF (you can try to force it in GPU control panel instead, and then turn on triple buffering in GPU control panel ).8.8 Stutter, textures pop-in, freezes on 3GB VRAM cardsĬertain details on id Tech 5 causes problems even on recent GPUs (esp.8.7 Game runs slow in multithreaded mode.8.6 Displayed game exceeds range of visibility on the screen.8.5 Game crashes to desktop on random intervals on AMD graphics cards.8.2 "Wolfenstein is not responding" crash.8.1 Vertical sync disables itself intermittently.









Wolfenstein 2 line reading